txt_file "Chars\TemplateCharacters\MinifigTemplate_standard"

//------------------------------------------------------------------------
// Character Specific Properties
//------------------------------------------------------------------------
Hero

//------------------------------------------------------------------------
// Character Abilities
//------------------------------------------------------------------------
Ability "Wall_Jump"
Ability "Twirl"
Ability "Double_Jump"
Ability "MinifigPhoneCameraRed"
Ability "DianaTracking"
Ability "CombatDeflectSword"
Ability "DestroyModeKatana"
Ability "KatanaGraffiti"
Ability "Katana_TargetedLunge"
Ability "DefaultInvisibility"

//------------------------------------------------------------------------
// Player Items
//------------------------------------------------------------------------
clear_default_items
default_item "Minecraft_Sword2" always_got held

//------------------------------------------------------------------------
// Extra flags that should get turned into an ability at some point
//------------------------------------------------------------------------

//------------------------------------------------------------------------
// SFX
//------------------------------------------------------------------------
Ability "AudioReactionDataKatana"
Ability "AudioReactionDataKatanaVOX"

//------------------------------------------------------------------------
// VFX
//------------------------------------------------------------------------

vfxlevel_override "VFX_Katana"

Ability "Katana_PunchHitOverrides"
Ability "KatanaGraffitiTint"
Ability "Katana_DMVFXOverrides"
//------------------------------------------------------------------------
// MISC
//------------------------------------------------------------------------
moving_icon_start
    action "Icon_Idle_Female4"
	cameraOffset x 0.012 y 0.02 z -0.05
moving_icon_end

Ability "CharacterFileCharHeightAbility" ( OffsetX = 0.04, OffsetY = -0.02, OffsetZ = 0.0, CharHeight = 0.48, ZoomMultiplier = 1.1 )
Ability "CharInstToTextureIdleAnimOverrideAbility" ( Idle1Anim = "Sword_Idle", Idle2Anim = "Sword_Idle", Idle3Anim = "Sword_Idle", Idle4Anim = "Sword_Idle" )